OBJECT
Zone
A single zone from an expansion that represents a raid, dungeon, arena, etc.
link GraphQL Schema definition
- type Zone {
- # The ID of the zone.
- : Int!
- # The bracket information for this zone. This field will be null if the zone does
- # not support brackets.
- : Bracket
- # A list of all the difficulties supported for this zone.
- : [Difficulty]
- # The encounters found within this zone.
- : [Encounter]
- # The expansion that this zone belongs to.
- : Expansion!
- # Whether or not the entire zone (including all its partitions) is permanently
- # frozen. When a zone is frozen, data involving that zone will never change and
- # can be cached forever.
- : Boolean!
- # The name of the zone.
- : String!
- # A list of all the partitions supported for this zone.
- : [Partition]
- }
link Require by
- EncounterA single encounter for the game.
- ExpansionA single expansion for the game.
- GuildAttendanceAttendance for a specific report within a guild.
- ReportA single report uploaded by a player to a guild or personal logs.
- WorldDataThe world data object contains collections of data such as expansions, zones, encounters, regions, subregions, etc.